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Real-time 3D image computation using LUT-based DSP systems
Published in Institute of Electrical and Electronics Engineers (IEEE)
2004
Volume: 1
   
Pages: 369 - 372
Abstract
In a typical embedded laser-based acquisition system, real-time 3D image computation may be affected by several main factors, like processor speed, complexity of re-mapping functions, the size of the 3D image and the correctness of optical data (artifact correction). To achieve the desired performance, the designer may choose a fully hardware-based solution. However, this will increase the system cost. In this paper, we propose a hardware-software system design framework based on a DSP processor, and look-up tables (LUT) to compute a 3D image in real-time and achieve the desired throughput
About the journal
JournalData powered by TypesetThe 2004 IEEE Asia-Pacific Conference on Circuits and Systems, 2004. Proceedings.
PublisherData powered by TypesetInstitute of Electrical and Electronics Engineers (IEEE)
Open AccessNo
Concepts (10)
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    Real time systems
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    Digital signal processing
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    Table lookup
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    Cameras
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    High speed optical techniques
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    Throughput
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    Hardware
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    Laser theory
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    Computer networks
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    Embedded computing