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A wireless electronic training system for cricket
Zualkernan I.A., , Dabrai S.G., Hoque M.H., Pedhiwala H.Y.
Published in IEEE
2013
Pages: 55 - 57
Abstract
With the advent of cheap and readily available body-worn sensors, new electronic pedagogical approaches are emerging. This paper describes the design and development of a prototype electronic training system for the game of Cricket. The system is designed to provide real-time feedback to players and coaches to help improve technique and performance in a game. The system uses a watch with a built-in accelerometer that transmits real-time 3-axis acceleration data from a player using a proprietary wireless protocol. Machine learning techniques are used to analyze this data to provide real-time critique to the player. Player's performance data is also recorded in a Learning Management System (LMS) and a coach or the player can view various reports related to their past performance. The system has been implemented using Dynamic Time Warping (DTW) and shows over 93% accuracy. © 2013 IEEE.
About the journal
JournalData powered by Typeset2013 IEEE 13th International Conference on Advanced Learning Technologies
PublisherData powered by TypesetIEEE
Open AccessNo