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Developing an Interactive University Orientation App: Potential Users’ Feedback

  • Universiti Sultan Zainal Abidin
  • Universiti Sains Malaysia
  • Applied Science Private University
  • Al-Ghad International Health Sciences Colleges
  • University of Hail

Research output: Contribution to journalArticlepeer-review

2 Scopus citations

Abstract

The use of apps has become increasingly common in higher institutions and often linked with the needs of the current generation. This qualitative study investigates the perception of undergraduate students at a university in Malaysia as part of a need analysis to develop a university orientation app. Fifteen participants were interviewed and the findings suggest that the participants have positive perception of having the app. The positive perception is mainly based on the needs to navigate around the campus where the apps will help to make the navigation easier and effective by serving as ‘one-stop information center’. In addition to the navigation purpose, the potential users request for gamification elements to keep them interested in using the app. This paper concludes that an appealing orientation app for the students should expose them to the university surrounding and at the same time contain gamification elements.

Original languageEnglish
Pages (from-to)165-171
Number of pages7
JournalInternational Journal of Interactive Mobile Technologies
Volume15
Issue number22
DOIs
StatePublished - 2021
Externally publishedYes

Keywords

  • Smartphone apps
  • gamification
  • higher institution
  • orientation app

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